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Character Creation for AAA GAME
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Who is your Instructor?
Hello there, I'm a Brazilian Character Artist, my name is Hugo Luna, working in the Game Industry since 2020, and now I'm creating a funding to send back all the knowledge that I learned since I started this Character Artist career, back in the 2009. I'm teaching to Brazilians since 2018 and creating free content in my YouTube channel, all related to digital art.

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What is this Character Creation Course?
It is what it is, I mean, I will record and teach about all the techniques, secrets and pipelines to create your own amazing 3D Character for game. This is a course based for AAA games, but not limited to that, so yes you can apply for this and you will also learn the fundamentals to also create characters for mobile and indie games. -
What to expect from this course?
You will be able to build your own character and apply for jobs, you should know this is my way to send back to the community an serious opportunity to help students that are not capable to afford art schools or even 3D courses outside your country and where the costs are too high for a lot of students. So I hope that this funding could achieve as many artists as possible, as the videos will be accessible for you all for a very long time. -
Helping yourself and helping others.
You can contribute to the funding and thinking that this will only benefit you, but it's a common cause, we will be helping everybody who contribute, giving them a great content and a lot of teaching about how things are done in the industry, not the superficial stuff that we see all the time. -
And if this is not for you?
You can help either way, contributing or sharing on your socials to help and inspire a bigger amount of artists that can participate.

What you will learn?
- Tools and Techniques
- Planning your Project
- How to use references
- Choosing a good concept
- Character appeal
- Blocking out and fundamentals
- Hard Surface techiniques
- Leather and Cloth details
- Sculpting metal and armor
- Face anatomy
- Face details
- Creating your own brushes
- High Poly model
- Retopology
- Game model
- Bake model
- Hair Cards
- Texturing skin
- Texturing assets and model
- Unreal setup for Character
- Marmoset and Unreal rendering
- Light and render
- Presentation
- Market and position
- Cover letter and approach
Perks
For those willing to have a continuous feedback regarding the project, this is a great option.
And how this works?
This is a constant feedback during the project you choose to do, you will send the images of each step and I will be mentoring you regarding the better way to do or not to do your project.
This is a constant feedback based in the first project you pick, so if you follow the course, we will be chatting all the way to your presentation in your portfolio.
For those willing to have a continuous feedback regarding the project, this is a great option.
And how this works?
This is a constant feedback during the project you choose to do, you will send the images of each step and I will be mentoring you regarding the better way to do or not to do your project.
This is a constant feedback based in the first project you pick, so if you follow the course, we will be chatting all the way to your presentation in your portfolio.
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