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Michael Baumgartner hasn't added a story.
proudly presents:
The Game, inspired by masterpieces like Magic the Gathering or Hearthstone, brings in a new Gameplay Mode, where all of your Friends can play together with one Carddeck against each other!
- The Treasure King is designed for 2 up to 8 People
- Play in a cycle on a table with one Deck
- The First Edition "The Walruses" bring over 100 different and unique cards, each one of those are handpainted and with different abilities
- The Characters are one-of-a-kind and every card has its own personality
- "The Walruses" be the first part from a big Universe and if you want, there are a lot more different races and cards for you to come
- We, MiMo Creative and the innovators of "The Treasure King", are a two people indie studio, who want to bring you the best Multiplayer Card Game which is possible
- Based on the succes of the Campaign:
*We want to finish the First Edition
*Develop and improve the game with the community
*Increase the Universe and bring more Editions (we allready have concepts from ultra-cool Goannas)
Cardhand preview:
Now to the game:
The Treasure King is a Multiplayer Card Game for 2 up to 8 Players.
Each game represents a battle between chieftains, who employ unique characters, spells and artifacts to gain control of gold and treasures to be the king of all clans!
Beginning and ending the game:
Each player uses the same deck to play the game, a deck can be mixed with every "Treasure King" cards available; there is no maximum deck size.
There are two piles on the Battlefield; the basic card pile and the gold card pile. Each player draws from the same pile, each turn from both - so you draw 2 cards each turn.
In the middle of the table Players randomly choose a Landscape, who gives everyone the direction of the game and some battlefield additions.
Like on the sketch:
Than Players decide who will start. Each Players draw 5 cards (maximum cards in hand: 9) from the basic card pile.
Than everyone plays with follow Parts of a turn: (similar to MtG)
- Beginner phase
- First main phase
- Combat phase: *Beginning of combat *Declare attackers *Declare blockers *Combat damage *End of combat
- Ending phase
IMPORTANT changes to MtG, Hearthstone and other Cardgames:
- Players can only attack players in the direction of the Landscape, which can only be changed by the Landscape.
- Players dont have a lifecounter and can´t die
- Characters who attack Players can steal Treasure from the enemy Player for his own use, to activate his special abilities. (One attack means always 1 Gold from the Treasure chamber)
- Gold for the Treasure chamber and Treasure Abilities are the main innovation compared to standard card games
- So the Goal is to steal the enemy Treasue, make your Characters stronger (who have major Treasure abilities) and collect as many Gold possible for your own Trasure chamber
- and we have badass walruses... and magic chickens....
A player wins the game and become the King by:
- collecting more than 10 gold in his Treasure - this Player calls himself out "Treasure King"
- after that he must defend himself against every opponent in a final round, where everyone can attack the Treasue King
- when the selfcalled "Treasure King" has at his next Beginner phase more than 10 gold he remain the Treasure King and wins the game.
Now spoiler some cards:
Artifacts: (and take a closer look to the awesome chicken)
Artifacts represent Objects who remain on the Battlefield. But unlike to Artifacts in other Cardgames - this Artifacts have health.
The Chickenbell scepter is the first superfun card we want to Spoiler. Summon a Character into a chicken, how cool is that?
Now look a bit closer to the card:
- Under the Name you will read the Card Type, that will be used to specify the card.
- The Card Gold Cost declare how much Treasure the Player must tap to bring it on the Battlefield.
- New to other card games is the Artifact Health, which means that the card can be targeted by Sorcery Spells.
- The Main Card Ability is the Main Skill from the Card who can always be used, compared to the Treasure Special Ability.
- The Ability with the money bag always require Treasures to sacrifice; or some Treasures under the Character, to activate.
Characters:
Characters represent humanised creatures, who can attack enemy chieftains - steal Treasures to get access to the Special Treasure Ability.
Look at this big fat chieftain we got for you:
The different to Artifacts is that he has a Strength Symbol on the right top corner.
This means his Attack and his Health. Fights a character another character with the same strenght, both die - otherwise the stronger survive and gets damage for this turn.
Do you ever beeing attacked by a pack of crazy walrus boys? We dont think so!
Spells - Instant Sorcery:
There is only one kind of Spell - Instant Sorcerys.
They never enter the battlefield. Instead, they take effect and then are immediately put into their owner´s graveyard.
They also have 2 effects. The normal card effect and a special Treasure effect.
Or maybe summon a strong and smelly Walrus Beer for your characters?
These are only 4 of over 100 cards in the walrus edition!
Status of the Game:
- Game Design is written and finished
- Promo Video finished
- A lot testing games are to come
- Around 80 cards are developed with strength and abilitys
- Concepts to over 50 cards are done and some are complete finished
- Developer is yet to find
- Story behind the chieftains and the walruses is in work
Goals and Stretched Goals:
5000€: We complete the Drawings from all 100 Cards + Treasure Cards in the Walrus Edition and polish the Game Design.
7000€: Special and exclusive Cards and Landscapes for everyone who supports our game.
9000€: We add another 10 exclusive Goana Cards to you guys! Also more Landscapes and Walrus Cards.
12000€: Lets start the second Edition... with 100 or more Cards...
20000€+: Let´s create a Universe with Goanas, Lizards, Dragons, Unicorns, Cows and... :) let´s dream about it!
Anyway, thank you guys for help! Together we can do this!
The Team:
- Michael Baumgartner, Game Design - 3d Artist
- Eva-Maria Vanek, Concept Design - 2d Artist
Perks
- 0 claimed
KING OF ALL CLANS - get an exlusive and individual walrus card / we contact you for your wishes and create with you your own, unique card - get a copy from the game - get a special and limited landscape - be a part of the creation of the game - get an exlusive newsletter from us - thank you very, very much
- 0 claimed
TREASURE KING Deluxe - get an exlusive and individual card from another creature than a walrus / we contact you for your wishes and create your own, unique card - get a copy from the game - get a special and limited landscape - be a part of the creation of the game - get an exlusive newsletter from us - thank you very, very much
- 0 claimed
FAMILY KING SPECIAL - get exlusive and individual cards from the whole family (up to 5 people) / we contact you for your wishes and create with your your own, unique cards - get a copy from the game - get a special and limited landscape - be a part of the creation of the game - get an exlusive newsletter from us - thank you very, very much
- 0 claimed
KING OF ALL CLANS - get an exlusive and individual walrus card / we contact you for your wishes and create with you your own, unique card - get a copy from the game - get a special and limited landscape - be a part of the creation of the game - get an exlusive newsletter from us - thank you very, very much
- 0 claimed
TREASURE KING Deluxe - get an exlusive and individual card from another creature than a walrus / we contact you for your wishes and create your own, unique card - get a copy from the game - get a special and limited landscape - be a part of the creation of the game - get an exlusive newsletter from us - thank you very, very much
- 0 claimed
FAMILY KING SPECIAL - get exlusive and individual cards from the whole family (up to 5 people) / we contact you for your wishes and create with your your own, unique cards - get a copy from the game - get a special and limited landscape - be a part of the creation of the game - get an exlusive newsletter from us - thank you very, very much
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